Combat
* (Add) Sentient Actions are now in, for the moment they happen at the same time as the Player Action.
* (Add) When a Pinkeye gets within a certain distance of the Player they attack and take health from the Player.
Campfires
* (Add) Being around a Campfire will heal a Player (if their health is below full).
Ores
* (Change) Lowered the Rarity (distance) of Coal from 80 to 60.
Character Screen
* (Add) Recipe “Type” filter dropdown added.
Block History
* (Add) Player Block History is now saved. Events saved are Blocks Walked On, Harvested and Placed (including Campfires).
Sentient Pathfinding
* (Update) Increased the logic so that diagonal movement across non-moveable blocks is not allowed. However, strange behaviour can be exhibited by the following Pinkeye. Haven’t narrowed down why yet.