Inventory
* (Fix) On Loading and Saving, the game now makes sure there is just one instance of an Item (both Loaded and Saved).
Stone Sword
* (Add) Added the “Stone Sword” to the game.
Inventory
* (Fix) On Loading and Saving, the game now makes sure there is just one instance of an Item (both Loaded and Saved).
Stone Sword
* (Add) Added the “Stone Sword” to the game.