Alpha 23 Build Notes

Lots of internal behind-the-scenes stuff in this build. Faster saving. More sound effects .. Screeeee!

File Location
* (Change) Changed back from COMMON_APPDATA to APPDATA . Was causing some issues (not running as admin, even though installed with admin rights?, so that the FM3 UPG file was not being opened) that I’m too lazy to fix.

Installer
* (Change) Installer location for resources changed from COMMON_APPDATA to APPDATA.

Wooden Pickaxe
* (Add) Added in a wooden pickaxe. Obviously a little easier to get than the stone pickaxe.

Character
* (Update) “Quantity In Hand” column added to the Ingredients browse on the Recipes tab. Shows how much of whatever you have in your inventory.

Saving
* (Add) Save progress window functionality added.
* (Update) Block History now only saves new history, dramatically reducing the save time (was noticeable after playing for a decent amount of time).

Terrain Loading
* (Update) Made changes to code which checks if Tree is going to be within the Player and skips.

Sound Effects
* (Add) Basic “Hit” effects added in for Sheep, Pinkeyes, Demiweres and Jotun.
* (Add) “Pickup” effect added.

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